E-banking research group
The topic chosen is developing of banking sphere with a help of IT.
Group:
Zoya Alybina,
Philippe de Smit,
Gregory Dethier,
Elsa Zerbib,
Cedric Grize
Thursday 16 December 2010
A bank that launched itself in an online game
We find it interesting to post this, because it makes the link between our work and the work of the people working on the gaming industry.
In 2007, Keytrade opened a virtual office in the internet world, Second Life.
The virtual bank office proposed a money converter, converting the "Linden dollar" (Second Life's currency)in real money. The instrument was designed by the Belgian internet-marketing agency Emakina.
Though, the project didn't last long. since there were only 6 to 8000 Belgian gamers on Second Life, the market was quite small. But, Keytrade benefited from the media interest in this project. It was used as a branding tool.
Sunday 12 December 2010
Friday 10 December 2010
Video about NETTOBANK
For an English translation, please follow the following Link: http://www.privatebankinginnovation.com/en/archives/2010/11/23/dr-stefan-jaeger-ceo-of-nettobank-on-e-private-banking/
Tuesday 7 December 2010
Interview
SAP FI consultant.
Topics:
- key trands in e-banking
- IT infrastrusture of banks 5-6 years ago
- changes in last 7 years
- ways of development of banking in terms of IT
Monday 6 December 2010
THE ADVANTAGES OF MOBILE BANKING
WHAT BANKS ARE DOING TODAY
· SMS banking is already used today in different manners :
o In parallel with e-banking to verify the identity of a person.
o To send alerts to customers via SMS (ex: when you reach a certain limit).
o Use apps that enable customers to do their daily banking activities anywhere anytime.
· Some banks are developing their own applications for mobile phone (Westpac, BofA …). The usual features are :
o Account alerts and reminders
o Account balance, updates and history
o Branch or ATM location information. This can be used with the GPS and Google maps.
o Bill payment
o Transfers
· It is important to develop a specific app for mobile phone and not simply use a browser to use the online platform because they are not formatted for a small screen. Usability is a key factor of success for these applications.
· Mobile banking offers great opportunities and this why third parties are entering the market. Let's see the example of MoBank.
MOBANK
· It is a free mobile banking service application that allows you to buy cinema tickets, train tickets, fast food delivery, flowers, entertainment …
· The individual only enters the information about his credit/debit card once. This ways, payment is a lot faster and easier. There is a wide range of products available, and it increases every day.
· The revenues come from commissions on each payment made or on subscription.